How each quest starts, and step-by-step hints
Quests
Every quest has a story of its own: someone in the forest or the desert needs a hand, and the reward is a thing that helps you hunt treasure. Here is how each one starts, and step-by-step hints for when you are stuck.
Forest
Grandpa Kladenets' Rod
Grandad Kladenets
The Firefly Lantern
Mage of Vigor
Vodyanoy's Pipe
Vodyanoy
The Surveyor Crane
Crane
Glasses for the Mole
Monty the Mole
The Learned Cat
Learned Cat
The Thieving Magpie
Magpie
At the Pike's Behest
The talking pike
The Keysmith Gnome's Forge
Keysmith Gnome
The Fern Flower
Owl
The Cloud Shepherd
Grandpa Cloudchaser
Desert
The Sphinx's Nose
The Sphinx
Bandages for the Queen
The Queen
The Roc's Egg
The Roc
Open Sesame!
Ali Baba
The Phoenix's Nest
Phoenix
The Golden Key
Tortilla
The Big-Eared Guide
Fennec fox
The Hoopoe's Ring
Hoopoe
A Bottle for the Genie
Genie
Fata Morgana's Fan
Fata Morgana
The Fakir's Rope
Fakir
The Scarab Charm
Grandma Zeynab