Dig, Cubby, Dig!

← Quests · Desert

Fata Morgana's Fan

Rumours

They say that at noon the hot air trembles over the clay flat — a smooth plain of cracked clay — and travelers see an oasis with palms. They run up — and there's nothing, only laughter ringing like little bells…

Who: Fata Morgana

Hints

Open them one at a time — from a gentle nudge to plain advice. "Good to know" is about what might trip you up.

Hint 1

The fairy of mirages shows herself only at noon, and only on a clear day. Go out onto a clay flat at that time, and don't trust your eyes.

Hint 2

The fairy longs for real things: a rose that never fades, a drop of real water and a fan. All three can be found or made in the desert.

Hint 3

A rose that never fades is made of stone, of crystals. It hides in clay: under the white crust of a salt pan, or under the cracks of another clay flat.

Hint 4

Real water in the desert means dew. It only comes at dawn, on flowers and flowering cacti, and you collect it in an empty jug.

Hint 5

A fan is made at the workbench from a palm leaf and a vulture feather. A leaf can be shaken off a fan palm, and a startled vulture sometimes drops a feather.

Good to know
  • In rain or under heavy clouds the fairy doesn't appear: wait for a clear noon. And dew only comes at dawn.
  • In a world with other players, only one of you helps the fairy at a time: if another player is already on it, or someone already helped her today, come back tomorrow.

Full solution

Show the whole solution

This is the whole story of the quest, to the very end.

  1. On a clear day around noon, go out onto a clay flat, a smooth plain of cracked clay. An oasis with palms appears ahead: walk straight to it. It melts away, and Fata Morgana flies out of the shimmer, laughing. She asks for a rose that never fades, a drop of real water and a fan.

    From Cubby's diary

    Walked across the clay flat at noon to an oasis — and it melted under my nose! Out of the shimmer, laughing, came Fata Morgana, fairy of mirages. Nobody believes her, so she longs for real things: a rose that never fades, real water and a fan.

  2. The fairy tells you where desert roses grow: in the clay of a salt pan under the white crust, or in the clay of another clay flat under the cracks. Drill the clay there, and a Desert Rose hops out of it into your bag. At noon bring it to the fairy and press E by her (on a phone, the glowing action button): she pins the rose in her hair.

    From Cubby's diary

    Dug a desert rose out of the clay — a rose of stone crystals! The fairy sniffed it and gasped: "It's stone?!" — and pinned it in her hair. It truly never fades.

  3. For the dew you need an empty Jug. It's made at the workbench from five blocks of clay laid in a U shape. You get clay by drilling a clay flat.

  4. At dawn, stand by a flower or a flowering cactus with the empty jug in your bag and press E (the action button on a phone) on "Collect the dew": you get a Jug of Dew. At noon give it to the fairy: she takes a sip and gives you back the empty jug.

    From Cubby's diary

    At dawn I held an empty jug under a flower, and dew rolled into it. The fairy took a sip and gasped: as if she had become real herself! She gave the jug back — a good jug.

  5. Go to a fan palm and press E (the action button on a phone) to shake it: a Palm Leaf comes spinning down for you to pick up. Then scare a vulture off its branch: now and then it drops a Vulture Feather, which drifts down to the ground. Walk over it to pick it up.

  6. At the workbench make a Fan: the palm leaf over the vulture feather (or side by side). At noon take it to the fairy and press E (the action button on a phone): she fans herself and keeps the fan for now.

    From Cubby's diary

    Made a fan of a palm leaf and a vulture feather. The fairy fanned herself, eyes shut: "Phew, lovely!" She is made of heat, after all.

  7. Once the fairy has all three things (in any order, each with its own press of E), she dances for joy, blows on the fan and gives you the Fan of Mirages. Wave it at noon on the open sand (right mouse button or E, the action button on a phone): chests and keys around rise as mirages, and the higher the mirage, the deeper the treasure. You can wave it once a day.

    From Cubby's diary

    All real! The fairy danced for joy and blew on my fan — now it's a fan of mirages. Buried treasure rises before me as mirages: the higher the mirage, the deeper the treasure.

Reward

At noon on a clear day, go out on the open sand, take the fan in hand and wave it: right mouse button or E. Every chest and key around rises as a mirage over the sand — the higher, the deeper; it shows how far to dig. Once a day.

Recipes for things are on the Workbench page.