Dig, Cubby, Dig!

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A sunny noon in the forest: Cubby on a meadow among apple trees and birches, birds flying around him, clouds drifting overhead and snowy mountains far behind

News · October 25, 2026

What's new in October

Three bosses under the forest, new weapons and dynamite, living water, dig finds, starcoins, a shop with orders, a world map, friends and chat: everything that came to the game in October.

A cutaway of Cubby's house: the attic, the treasury with its chest stands, and the kitchen with a fireplace. Cubby stands at the door, Grandad's letter lies on the grass, and under the roots of an old stump nearby the first chest is hidden

Guides · October 24, 2026

First steps: how to play

How to control Cubby, where to find your first chest and how to open it at home, what to make at the workbench, how to light the dark and fight off creatures: all you need for your first day.

A forest lake in cross-section: a wavy surface, slanting sunbeams in the water, seaweed on the sloping bank and a small school of fish

Devlog · October 23, 2026

How the water came alive

Waves from every fish and raindrop, sunbeams in the deep, seaweed, glowing underground lakes and waterfalls from spring stones: here's how the game's water came alive.

The Firegill rises from a lava lake and breathes out a ragged tongue of flame, a stream of lava pours from the cave ceiling, and Cubby stands on the stone shore

Devlog · October 22, 2026

Three bosses under the forest: how we made them

The Rootbreaker, the Starsnout and the Firegill: how we dreamed up three bosses under the forest, how their fights work, what was hardest to draw and what we threw away.

Five Cubbies stand in a row on a blooming meadow by a neighbor's log cabin, with bushes, apple trees and snowy mountains behind them

Devlog · October 21, 2026

Playing together: how the game went online

At first players' browsers connected straight to each other, and the link kept breaking. Here's how we got our own server, friends, chat, leaderboards and two servers.

Cubby stands at the door of a timber-framed house with Grandad's letter at his feet; nearby are a target and an old stump, and under the stump a cutaway of the earth shows a hidden key and chest

Devlog · October 20, 2026

The first month: how it all began

A month ago the game had no name and no hero. Here's, in order, how the drill, chests with real clocks, the house, the neighbors, the desert and a home address came to be.

Cubby on a forest meadow in bloom, with blossoming trees and birds around him and snowy mountains far behind

News · October 19, 2026

Welcome to the blog

Dig, Cubby, Dig! now has a blog of its own: game news, stories of how the game is made, and tips for anyone who has just picked up a drill.